Online feature watch · last checked 2026-09-19
Ranked Mode 1.0 is live; lobbies and spectator stay on the roadmap
Ranked Mode 1.0 shipped in Patch 2.5 on 2026-09-02, so the “not live yet” language this site carried through August is retired. The Steam news hub now runs to that Patch 2.5 post and the September Content Schedule post (also 2026-09-02), which names Spectator Mode, Public Lobbies, Ozai Reimagined, localization, and Story difficulty / Trials / trophy fixes for upcoming patches. Lobbies and spectator mode remain unshipped in recorded notes. This page names no Ranked tiers, placement counts, or season structure—those are not in the recorded official text.
Steam news anchor: Patch anchors recorded on this site: July 29, 2026 (Samurai Appa support skin, keyboard remapping, Deluxe colors, fixes), August 5–6, 2026 (controller support disclosures; Replay Takeover + multi-character adjustments), and September 2, 2026 (Patch 2.5 — Ranked Mode 1.0 live — plus the September Content Schedule post). The September 2 window is the current anchor.
Official priority list (launch newsletter + patch notes)
- Ranked — shipped (Patch 2.5, 2026-09-02)
Shipped as Ranked Mode 1.0 in Patch 2.5 on 2026-09-02. Steam store “Begins Soon” style wording recorded earlier is superseded; this site still publishes no Ranked bands or placements. - Public Lobbies — not live yet
Named in the official September Content Schedule (2026-09-02) for an upcoming patch; not shipped in recorded notes through Patch 2.5. - Spectator mode — not live yet
Named in the official September Content Schedule (2026-09-02) for an upcoming patch; do not treat Replay Takeover as spectator lobbies. - Keyboard remapping — shipped (July 29 note)
Delivered in the July 29, 2026 Steam update (with Samurai Appa skin, Deluxe colors, fixes). - Controller support (Aug 5 window) — recorded (August 5–6 window)
Recorded as part of the August 5, 2026 disclosure window (controller / handle support coverage). - Replay Takeover (Aug 6 window) — recorded (August 5–6 window)
Recorded as part of the August 6, 2026 content window alongside multi-character adjustments.
Earlier in this site’s life, third-party guides claimed Ranked was already available while this page said it was not. The official Patch 2.5 note (2026-09-02) has now settled that question in the other direction: Ranked is live. Treat any source—including older pages here—that still describes Ranked as unshipped as out of date, and treat unsourced Ranked tier or placement claims as unverified.
SOP now that Ranked is live: /game-modes/, /updates/, and /tier-list/ keep the shipped status visible, and /guides/ranked-mode/ documents the recorded ladder mechanics (ten badges across Beginner and Master, placement, 3/5 sets with character lock, rank points, the >20% disconnect queue); editorial rankings[] stay empty until a patch-named method and a named sample (Ranked, offline, or both) pass the tier evidence gate.
Does Avatar Legends have ranked mode?
Yes. Ranked Mode 1.0 shipped in Patch 2.5 on 2026-09-02, so this site’s earlier “not a shipped ladder” answer is retired. The same September 2 window carries the official September Content Schedule, which names Spectator Mode, Public Lobbies, Ozai Reimagined, localization, and Story difficulty / Trials / trophy fixes for upcoming patches—lobbies and spectator are still roadmap items. Recorded ladder mechanics (ten badges across Beginner and Master, placement, 3/5 sets with character lock, rank points around 1000–2000, the >20% disconnect queue) are on /guides/ranked-mode/; check /game-modes/ and /updates/ for status, and no Ranked tiers or placement boards are published here.
What is the Avatar Legends Pro-Bending Circuit?
An official tournament-circuit teaser from mid-August 2026: worldwide stops, id="root"00,000+ prize pool, one champion, World Finals in 2027. Qualifying events are not named yet. It is not the same thing as in-game Ranked. See /competitive/pro-bending-circuit/.